“Gamification for Innovators and Entrepreneur – using games to drive innovation and facilitate learning” is the title of our upcoming book. It introduces the essentials of innovation challenges, innovation and entrepreneurship, play, games and gamification and features a design pattern approach repurpose and create games to tackle grand challenges. We also present more than 70 games that are already used by innovators, entrepreneurs and professional trainers. The digital version of the book will be available as ‘open access’ for all.